11/7/2023 0 Comments Hey psst![]() Right click at any blank space inside there, mouse over New, then select Material. If this is a model already built with some morphs, you’re bound to see the morph names inside the left box. Go into the Morph tab, where you will encounter a couple boxes, mainly. Now, if all of these issues are of no issues, we can get to adding the morph! Getting that morph in there… To check whether or not your model’s material uses a texture for its colors, I will now bring up Teto_Kasane_Ver2.2_masisi.pmx as an example of a model that does use textures for colouring. This method has been untested with regards to spheremaps, toons and textures otherwise, but I encourage you to try with these anyway and comment of its effects. ![]() ![]() It might seem silly for a model creator to use a texture for flat colors, but I have a few models that do… created a bit of a headache for me! The material in question isn’t using a texture for its color.(Hey psst, between you and me, I use DeepL to translate) Please translate and read the README file so that you can review the creator’s conditions. The model you’re using, if not your own, needs to have editing allowed.If you’re unsure about adding morphs, we’ll get to that shortly.Īs a small recap that focuses on the relevant aspects for this article, here are a couple things to keep in mind: If you don’t know how to navigate PMXE, I highly recommend you get used to it before coming back here, take some time to wander around the program, or read up on the many tutorials we have on this site. Seems exciting? Well, why don’t we get started, then? Let’s get going.įirst off, this will focus on PMXE and PMX files, so if you’re still, at these modern times, using PMDE and PMD files, I wonder what exactly you’re doing. If set up correctly, this method can tackle just about any color in the color spectrum, at any brightness. You can use it on an energy weapon to indicate different attack modes, on a magical staff to change its orb, or simply just having the option to change a material to any color at will. It doesn’t need to be exclusively used to change the entire body. And a bit of gif compression at the end there. This is all the work of four morphs working in tandem. (This link brings you to the old tutorial.) However, with a bit of creativity, you can go even further. If you’ve already read up on the material morphs before, you may know of those morphs that change the color, and even how to create them. Greetings, children and not-children, or whatever being in the future you may be. Or, if you’re British, or prefer British spelling: Colour Morphs! (I honestly prefer that too) Color morphs, and color theory!Īight… This is my first article, so let’s start with something simple. How can I add my own color-changing morphs to an MMD model? How do I make my model change color as I animate? Can I use PMXE to create my own color morphs?
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